- 선형 애니메이션을 실행, 속성값이 초기값으로 연속적으로 변경
MainPage.xaml |
[그림 73-1] <Canvas x:Name="LayoutRoot" Background="White"> <!--애니메이션 정의--> <Canvas.Resources> <Storyboard x:Name="mySb"> <ColorAnimationUsingKeyFrames Storyboard.TargetName="myRect" Storyboard.TargetProperty="(Rectangle.Fill).(SolidColorBrush.Color)" Duration="0:0:3"> <ColorAnimationUsingKeyFrames.KeyFrames> <LinearColorKeyFrame KeyTime="0:0:0" Value="Red"> </LinearColorKeyFrame> <LinearColorKeyFrame KeyTime="0:0:1" Value="Blue"> </LinearColorKeyFrame> <LinearColorKeyFrame KeyTime="0:0:2" Value="Green"> </LinearColorKeyFrame> <LinearColorKeyFrame KeyTime="0:0:3" Value="Yellow"> </LinearColorKeyFrame> </ColorAnimationUsingKeyFrames.KeyFrames> </ColorAnimationUsingKeyFrames> </Storyboard> </Canvas.Resources> <!--요소--> <Rectangle x:Name="myRect" Width="100" Height="100" Canvas.Left="50" Canvas.Top="50" Fill="Red"></Rectangle> </Canvas> |
결과화면 |
[그림 73-2] |
'Silverlight' 카테고리의 다른 글
75.SilverLight3 - SplineKeyFrame (0) | 2009.12.04 |
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74.SilverLight3 - DiscreteKeyFrame (0) | 2009.12.04 |
72.SilverLight3 - TimeLine (0) | 2009.12.03 |
71.SilverLight3 - ColorAnimation (0) | 2009.12.03 |
70.SilverLight3 - PointAnimation (0) | 2009.12.03 |
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